It feels like, strangely, the opposite is beginning to happen with a similar effect in AAA games. There are so many names attached that the game ends up feeling faceless. With indie games, people critique directly to the few devs, but with AAA it feels like the game just kind of spawned into reality and usually only the overall company that "made" it get critiqued. It's easy to forget that even for the huge stuff, there are still real people who did the art and programming. It's not nearly as unfortunate as not being allowed to credit yourself at all, but it's an interesting comparison.
Great post- this was really in-depth and fascinating(ly sad)!
FalenDemo5
Great post here, you cleary put a lot of love and research into this.
TheGorondorf
The man deserves it, and truth be told if I'm still going forward doing my games is because of him at this point