No visual update today since I'm fixing some issues with the momentum in the jump attack event. Sure, you can spend time, effort and sweat thinking about how to let the player keep the X axis speed with some strings of code.
You can do that OR
Turn THE PLAYER INTO A BULLET SO IT SHOOTS HIMSELF AWAY.
Winners don't do drugs kids, but they sure as hell cheat while making video games.
I'll upload a new gif this Saturday showcasing everything I added so far (and trust me, it's A LOT of things). Stay tuned!
-Ray