Is it Christmas already? Because I brought a gif(t)!
Need to work on my puns, they are not terrible enough. Anyway, stuff stuff stuff INTRODUCING SUBWEAPONS!
In this lovely minuscule showcase we can see the following:
- FIXED JUMPS (they are here to stay, you'll hate them don't worry).
- The Chisel: long range projectile.
- The Mallet: arc projectile.
- The DrawSaw: boomerang projectile.
- The Bag of Nails that are not nails because pixelated nails aren't really that visually fun for a fire bomb type projectile but I can't come up with another name for it: fire bomb projectile.
Aaaaaaaaand they also work on stairs too! Now, I don't really feel like making a stop watch subweapon type (it's VERY easy to do, but I don't want to add things just for the sake of adding since I never enjoyed it to begin with), but if people want one I'll just add it and start with the level design.
I think you can tell by now the main inspiration for BsB, but even if I'm going for a classic approach I won't rely on dull levels based on one-hit death spikes or pitfalls everywhere.
Stairs though... Hehehe.
Stay tuned for more and have a great week!
-Ray
TheGorondorf
Micro addendum: I'm working on the saw level up events now. This will take... A while. Wish me luck (and pray for my soul as it lowers itself towards a developer biggest nightmare: PUTTING NEW THINGS THAT WON'T WORK AT FIRST ON THINGS THAT WORK FINE NOW.